This study examines a novel approach to convert point clouds generated via laser scanning into textured 3D-meshes. The title of this paper is "Visualization of laser scanner point clouds as 3D panorama".
The approach is field-tested with a use case scenario where the interested reader will learn about our research on the 3D-model reconstruction of the historic Pellerhaus in Nuremberg, Germany, as it looked before its destruction during World War II.
The motivation behind the report, details about the project and existing solutions for creating virtual reconstructions are introduced in Chapter One.
The background research that provided necessary fundamentals to start the project, for example how the Pellerhaus evolved or what exactly a 3D panorama is, is described in the second chapter.
The third chapter presents the development process of the software tools applied to achieve the goal of reconstructing historic 3D models from various data, such as images and laser scans. To accomplish this, a custom converter software was written, which reads point cloud files and outputs the meshed and textured 3D-object file. The working title of this software is "PointCloud2Blender", PC2B in short.
As a real world use case the creation of a photorealistic three-dimensional mesh from laser scans via LIDAR devices is described in detail in Chapter Four.
Chapter Five concludes the work and presents future work. It contains the results, failures, and successes of this research. Furthermore, it discusses different possible ways to build upon the fundamental insights gained from this report.
Due to our modern open culture with several open software, hardware and movie projects - mainly inspired by the Blender Foundation - this research is being made available to the public. During the time of the writing of this thesis the progress is published online at http://bachelor.kalisz.co.